Corona SDK isn’t a programming language, it’s a framework. A bunch of “library routines” that take care of stuff under the hood (displaying graphics, playing sounds, etc.). But we still need a programming language to write our game code and call those framework routines.
Corona SDK uses the Lua language (lua means moon in Portuguese). I’ve been programming since the mid-80s but never even looked at Lua until I discovered Corona SDK. Now, after using it for about five years I don’t have any desire to use any other language.
This “Boot Camp” isn’t going to teach you everything you need to know about Lua, but it’s a great start. With these videos as a foundation you’ll be able to dive into the actual game dev videos much easier.
Note: No extra sample code for this section.