Autoplay
Autocomplete
HTML5
Flash
Player
Speed
Previous Lecture
Complete and continue
Locking and Unlocking Levels
in Your Own Corona SDK Games
OGT Level Manager: Overview and Code
An Overview of OGT Level Manager (10:03)
New Information You MUST Read
The OGT Level Manager Code (5:58)
OGTLM: Basic Usage
Starting from Scratch (10:18)
Retrofit an Existing Project (17:57)
Utility Functions (6:41)
OGTLM: Advanced Usage
Custom Level Display (4:11)
Multi-User Settings (4:15)
Worlds and Levels (3:31)
OGTLM: Reference Documentation
Documentation Intro
Level Names
Asset Filenames
Level Numbers
Showing Scores
Image Offsets
Grid Settings
Misc Variables
Utility Functions
Asset Filenames
Lecture content locked
If you're already enrolled,
you'll need to login
.
Enroll in Course to Unlock